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1. Introduction1.1 PreambleThis document will guide you through the steps used to install and configure an environment for modelling and rendering three-dimensional graphics using Linux. In this section you will also find information in laymans terms about the required components and how they piece together. The installation section is purposely minimal; merely the quick and dirty steps needed to take to get up and running (if it doesn't work, more information is available). For those that want more information about the software components and what they do (in general), please continue reading. There are, at the minimum, three software packages you'll need in order to get up and running. These are as follows (in the order they are explained, not the order they are installed):
1.2 Modelling vs. ModelingThe spelling modelling is Canadian. The spelling modeling is American. The original author of this document is Canadian. ;-) 1.3 Copyright InformationCopyright © 2000-2001 Dave Jarvis This document may be reproduced in whole or in part, without fee, subject to the following restrictions:
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This document, LDP HOWTO-INDEX, is copyrighted (c) 1995 - 2002 by Tim Bynum, Guylhem Aznar, Joshua Drake and Greg Ferguson. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.1 or any later version published by the Free Software Foundation; with no Invariant Sections, with no Front-Cover Texts, and with no Back-Cover Texts. A copy of the license is available at http://www.gnu.org/copyleft/fdl.html. If you have questions, please contact the LDP.
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