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15. IPX tunnel over IPMany of you will be in a situation where you have two Novell Local Area Netorks
with only an IP connection between them. How do you play multiplayer deathmatch
DOOM for DOS via this arrangement you might ask ? Andreas Godzina
ipxtunnel provides a bridge-like facility for IPX by allowing IPX packets to be encapsulated with tcp/ip datagrams so that they can be carried by a tcp/ip connection. It listens for IPX packets and when it hears one it wraps it within a tcp/ip datagram and routes it to a remote IP address that you specify. For this to work of course the machine that you route the encapsulated IPX must also be running a copy of the same version of ipxtunnel as you.
15.1 Obtaining ipxtunnelYou can obtain ipxtunnel from sunsite.unc.edu or mirror sites.
15.2 Building ipxtunnelipxtunnel built cleanly for me using the following commands:
15.3 Configuring ipxtunnelConfiguration for ipxtunnel is easy. Lets say that your friends
machine is A simple configuration file would look like the following:
Obviously the other machine would have a similar configuration file specifying
this machine as a remote host.
15.4 Testing and using ipxtunnelipxtunnel acts like an IPX bridge, so the IPX networks at either end of the link should probably be the same. Andreas has never tested the ipxtunnel in an environment that actually supports Novell file servers so if you do try this in a real environment let Andreas know if it works or not. If the ipxtunnel is working you should be able to start your DOOM machines up at each end of the link running IPX mode and they should see each other. Andreas has only used this code over good high speed lines and he makes no claim as to its performance when your link is low speed. Again, let him know what works for you and what doesn't.
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